Not sure why, but M2 went ahead and added new music (and a new car?) to the 3D Classics version of OutRun, coming out April 23 in Japan: “Cruising Line” by Manabu Namiki and “Camino a Mi Amor” by Jane-Evelyn Nisperos.
There’s also… a new car, three different simulated cabinets, four screen modes, totally remappable controls, replay saving (with multi-speed playback), mid-race saving, customizable volume for game audio, engine noise and ambient arcade machine sound…
This is deluxe even for Sega 3D Classics! M2 has OutDone itself.
I'm looking over that page in Google translate and man are there tons of options here.
- Choice of car color (Google translates it as "model" so it might even be different car types)
- Save states
- "Replay" option that will play back recorded gameplay at normal, half or double speed.
- Steer with slide pad, d-pad, or touch-screen
- 5 difficulty levels - on the lowest level there will be no other cars on the road
- Time limit can be set on a scale of 1 to 5
- Can select between playing the Japanese version or International version. The stages are arranged differently depending on the version.
- Can switch between mile and kilometer display
- Buttons are completely user configurable
- Three shifter types: Toggle, Hold, and Automatic
- Four screen display types: 4:3 (original), 16:9 (widescreen), Full (zoomed to fill the 3DS screen) and Cabinet (arcade cabinet view)
- Moving housing (optional) - simulates the Deluxe Outrun arcade cabinet by tilting the screen when you steer
- Environmental sounds (optional) - simulates the sounds the motors in the deluxe arcade cabinet made when it tilted side to side.
- Volume sliders for sound effects, BGM and environmental sounds
- Separate setting for engine sound volume (3 levels)
- Equalizer - It is possible to process the reproduced sound of the game
- BGM test menu
- 2 new BGM tracks in addition to the original 3 (5 in total)
reassembler wrote:But I think AfterBurner 2 and Space Harrier were the best of this series of M2 releases, due to the innovative extra game features. I mean, that extra mode in AfterBurner totally transforms it into a more playable game! Blew me away.
reassembler wrote:For some reason I find it easier to lose the 3D effect on this game than some of the others, by getting the angle of the 3DS wrong. Weird.
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